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      • Fecha
        1 junio, 2017

        Elastic Spaces - Projected Narratives of Being and Belonging

        Santiago Tavera, Anthony Head, Laura Acosta / Canada - United Kingdom Concordia University, Bath Spa University
        www.santiagotavera.com
        anthonyhead.co
        lauramariaacosta.tumblr.com

        The workshop, Projected Simulations of Being and Belonging, invites interdisciplinary artists and researchers to collaborate on a series of video projections to be displayed on the windows and facades of a building in La Universidad de Caldas and/or the city of Manizales. During this workshop, experiments with digital media will explore experiences of dislocation. Participants will combine fictional and personal narratives of belonging or displacement in order to construct digital visions of peace. Stemming from an exploration of states of dislocation and technical video/graphic experimentation, this workshop will result in the creation of outdoor projections in a public space. This workshop is about generating social collaboration between participants in order to work towards conflict resolutions between heritage surfaces and subjective narratives, past histories and illusions of the future, and finally, effects of war and visions of peace. Participants will have the opportunity to experiment with video camera setups, multiple projections on buildings, video mapping and motion graphic tools. The use of digital media presents the potential to simulate a state of disembodiment (elasticity, alteration, translation) for viewers and participants. Framing a public context with video projections allows for the simultaneous activation and archival of a cultural site.
      • Fecha
        1 junio, 2017

        Art + Digital Culture <-> Public Policy

        Ricardo Dal Farra, Felipe Londoño, Diego Pimentel / Canada - Colombia - Argentina
        Concordia University / CEIArtE-UNTREF, Universidad de Caldas, Centro Cultural San Martín
        http://www.concordia.ca/finearts/music/faculty.html?fpid=ricardo-dal-farra

        Art + Digital Culture <-> Public Policy" will join invited expert speakers and will be open for participation of the general public too, considering that many people attending ISEA are also experts coming from a variety of electronic arts fields. There will be test-cases and people presenting about their experience and perspective on public policies related to digital culture in general and electronic art/art & science in particular.
      • Fecha
        1 junio, 2017

        Hyper-listening: Praxis

        Budhaditya Chattopadhyay / India
        Leiden University
        http://budhaditya.org/

        Contemporary world is strained with intensified conflicts between nations, and within various sects and segments of peoples. The future human societies need to learn how to resolve conflict of interests, values and beliefs. Acceptance and tolerance are essential for the humanity to navigate the challenging times ahead, which is marked by scarcity of natural resources and an unprecedented human-made decay in the environments, leading to possible anthropocenic calamities. It is my assumption that the root of all conflicts is essentially embedded in a lack of ability to listen carefully to the other. As philosopher Gemma Corradi Fiumara suggests, a propensity to listen to the others, without making immediate judgments, may potentially lead to bridge the troubled water of difference. My proposal is to employ an inclusive, mindful and contemplative listening practice coined “hyper-listening” as a way to approach conflict resolution.
      • Fecha
        1 junio, 2017

        HAPLAB: A Sci-Fi Workshop on Horror and Possibility

        Sophia Brueckner / USA
        University of Michigan - Ann Arbor
        http://www.sophiabrueckner.com

        “A good science fiction story should be able to predict not the automobile but the traffic jam.” - Frederick Pohl

        For decades, science fiction authors have explored both our wildest dreams and greatest fears for where technology might lead us. This workshop ties science fiction with speculative/critical design as a means to encourage the ethical and thoughtful design of new technologies.
      • Fecha
        1 junio, 2017

        Ecology and Eco-art: Seed Sculpture Lab

        Adam Zaretsky and Kira Decoudres / USA
        Marist College
        https://kiradecoudres.bandcamp.com/album/zika

        Abstract: The performative act of seed sculpting and seed balling is meant increase public awareness of politics and responsibilities surrounding anthropogenic effects on the environment. Through the creation of public installation of sculptures made of organic local edibles, exotics and import species, the computer-aided landscape design of urban architecture was disrupted by the lab’s participants.
      • Fecha
        1 junio, 2017

        Avatar life-review to support memory in older adults

        Semi Ryu and Stefano Faralli / USA
        Virginia Commonwealth University, University of Manheim
        www.semiryu.netweb.informatik.uni-mannheim.de/faralli/

        This workshop will introduce an innovative therapy platform designed for older adults, with interactive avatars reflecting users’ speech, gestures, and emotional states in real time. This transdisciplinary project integrates electronic arts, gaming, computer science, gerontology, storytelling, and therapy rooted in Korean shamanistic practice.
      • Fecha
        1 junio, 2017

        The Game of Dobble Debate: Play, Difference, and Coexistence

        Lynne Heller, Nina Czegledy, Judith Doyle, Anna Lew and Martin Shook / Canada
        OCAD University
        http://lynneheller.com

        The Game of Dobble Debate: Play, Difference, and Coexistence is a research-creation project that investigates learning through design iteration, humor and play in the form of a card game, in order to encourage discussions about difference. Differing abilities are traditionally designated as disabilities but they could also be extraordinary ability, such as synesthesia. In the last decade, the role of game as a catalyst became foregrounded in various fields particularly in education and healthcare. This workshop aims to elucidate the difference and difficulties that is elicited through using play and humor rather than traditional play strategies. The Dobble Debate concept and practice was developed at OCAD University in Toronto.
      • Fecha
        1 junio, 2017

        Conflict as a ground for destruction of heritage and subsequent gentrification

        Murat Germen / Turkey
        Sabanci University
        Panel
        http://muratgermen.com/ 

        There is a major construction program, being undertaken in the past decade, named “urban transformation” by the ruling government. As the transformation moved forward, it turned out this building activity was intended for profit and not for better urban environments. The construction was also a social engineering construct, causing people lose their native homes during the demolition process (dispossession) to make ground for new costlier housing to be bought by the rich.
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