• Date
    May 8, 2023

    Identification of Audiences and Monetization of XR, Immersive and/or transmedia narrative projects


    Damian Kirzner - Argentina

    ‌The objective of the workshop is that students who have a project in progress or a consolidated idea can advance in finding a way to connect with their audience and that they have a model of economic sustainability for their narrative projects, since it is necessary for students to be clear about sustainability models, basically, to be able to make a living from what they like to do.
  • Date
    May 11, 2023

    Design the End of the World


    Joaquin Zerene Chile

    ‌Workshop focused on exploring apocalyptic and post-apocalyptic scenarios through speculative design, as a tool to imagine alternative futures and explore their social, cultural and political implications. Using artificial intelligence, images of the results of these future scenarios will be generated, allowing participants to visualize and discuss the potential consequences of their design decisions.
  • Date
    May 13, 2023

    CHARACTER ANIMATION in 3D environments - Fundamentals for three-dimensional creation


    Santiago Chavarriaga - Colombia

    ‌Teach the basic principles and processes of digital animation, from the applicability in animation processes, evidencing at each stage of development of the workshop the importance of its conception in combination with technical and project processes that allow defining a philosophy of movement and thus identify the similarities and differences of 3D and 2D space.
  • Date
    May 13, 2023

    Sound creation for audiovisual products


    Alvaro Gonzalez Escobar - Colombia

    ‌We experiment with the creation of sounds and we will analyze the main elements that make up the sound discourse within an audiovisual piece, accompanying the narration with sound effects and music. Aimed at audiovisual creators, you do not need previous knowledge in music.
  • Date
    May 15, 2023

    Even children can cheer


    Juan Pablo Jaramillo Salazar - Colombia

    ‌Workshop aimed at children in which they will be taught analogous animation techniques, those precursor techniques of current animation, in which, with different devices such as the thaumatrope, the zoetrope and the flipbook, attendees will be able to understand the concept of the image in movement through still images.
  • Date
    May 15, 2023

    The phenakistoscope and the 12 principles of animation


    Edgar Mauricio Osorio / Nicolás Restrepo Henao - Colombia

    ‌The 12 Principles of Animation and Phenakistoscope Workshop is a hands-on workshop designed to teach the fundamental principles of 2D animation and how to apply them in creating successful and compelling animations. Throughout the workshop, participants will learn about each of the 12 principles of animation and work through practical exercises to apply them. In addition, they will create a phenakistoscope, an optical toy that allows them to see moving animations, to apply what they have learned.
  • Date
    May 15, 2023

    Imagining the Future of Design


    Javier Arteaga - Colombia

    ‌In the workshop we will explore how AI is transforming design in various disciplines. We will work based on future scenarios. We will discuss the ethical implications, associated risks and proposed solutions, as well as the importance of human-machine collaboration to enrich the design process. Throughout the workshop, we will examine case studies and practical examples of successful projects that have integrated AI effectively.
  • Date
    May 18, 2023

    Stop Motion


    Hugo Covarrubias - Chile

    ‌The purpose of the workshop is to introduce the participants to the basic concepts of Stop Motion animation with objects and characters, providing the necessary tools and methodology for its realization. It will delve into the essential and practical aspects of the manipulation of a volumetric character.
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