Landschaften Der Vergangenheit

Juan Escudero / Spain
Oviedo University

In this project certain connections with algebraic geometry are explored. The visual part is based on recent research in algebraic geometry, relating the theory of aperiodic tilings with singularity theory in algebraic hypersurfaces.

  • Date
    May 23, 2017

    all hands 

    Rewa Wright and Simon Howden / Australia
    University of New South Wales

    When we wave at machines, do they also wave back? "All Hands" is a software assembly that explores this question, arranging a human hand so that it co-emerges on screen with a machinic conspirator it must trace to activate a shifting topology of ambient sound and light. The participant sits in front of a screen showing a minimal real time environment: a fractionally shimmering curtain of light. As they raise their hands above the Leap Motion controller, a multitude of virtual hands appear on the screen, and the participant needs to use a meshwork of sensory skills (embodied reflexes, micromovements, vision, and proprioception) to track and disentangle.
  • Date
    May 23, 2017

    Parks and Territory

    Jose Darley Bedoya / Colombia
    Universidad de Caldas

    Displacement is a natural phenomenon derived from the activity of living things and natural elements such as water, light, sound or wind To be able to give this it is necessary that there is a territory where a set of elements and factors, coalition producing a certain force and, this in turn translates in to a movement, this movement we can also call displacement.
  • Date
    May 23, 2017

    The Chthulu and The Final Girl

    Meredith Drum / USA
    arizona state university
    meredithdrum.com

    The Chthulu and The Final Girl is an animation about gender and power in horror films. The piece troubles the genres' normalization of hierarchies of physical and psychological dominance. Rebellion against normative morality, particularly by women, is violently punished in horror, yet it is the final girl who emerges alive and strong at the end. Alongside the cinematic, Donna Haraway's writing also influenced the animation, particularly Haraway's détournement of the cyborg and the cthulhu. Concerned that the name Anthropocene is ineffective, Haraway prefers the term Capitalocene, which begins with early global markets and trade routed. And as a more expansive and livable term, she posits the Chthulucene. With the later she is overturning, or definitely misusing, Lovecraft's racists and misogynistic cthulhu to theorize a giant and powerful feminist science and science fiction to re-think, re-tell, re-world our possible future.
  • Date
    May 23, 2017

    Animated web series "CHRONICLES OF THE EDGE OF THE WORLD, Stories, Myths and Legends"

    Jesús Alejandro Guzmán, Angélica María Altamar, Sergio Antonio Escobar, Laura Camila Solano, Luisa Fernanda Vega, Fredy Germán Jiménez, Hernán Dario Ayala, Daniel Rueda, Juan David Aristizabal, Diego Hernando Sosa, Jessica Alejandra Bonilla, Andrea Lucía Maya, Jose Angel Cabuya / Colombia University jorge tadeo lozano

    Understanding the symbolic system that lies behind a collective imaginary created around its historical cultural traditions and to recreate it through the use of technologies that allow a greater possibility of rapprochement between the digital and analogous environments can facilitate the understanding of its problems and through In order to promote the capacity of appropriation and ownership that is possessed over it. The main purpose of Transmedia's proposal "Chronicles of the Edge of the World - Stories, Myths and Legends" is to disseminate the oral tradition that has built the collective imagination of Latin American identity throughout the history narrated by both indigenous peoples and Spaniards after the conquest , using as tools of diffusion, technology and animated arts, in a process of fictional reinterpretation that allows to approach multiple facets of said cultural context and to appropriate them in a process of contemporanization that reaches the target public.
  • Date
    May 23, 2017

    I love you keep going 

    Ari Gold and Arya Ghavamian / USA-Iran
    grackfilms
    arigoldfilms.com

    “I Love You, Keep Going” was born while I was bicycling in a heavy traffic jam in California. I wondered if it might be possible to invoke a story about nature, and my country's addiction to oil, in such a way that an audience could feel these opposing forces in their bodies rather than simply their minds. Working with Iranian film editor Arya Ghavamian, whose nation's history is entwined with oil, I will create three looping films which invite visitors to mount bicycles and “change the story.” In Chapter One, where nobody bikes, we see the oil business winning the heart of the world. In Chapter Two, where one person enters the future alone, the fear of death and destruction becomes activated. In Chapter Three, where multiple cyclists join forces, transcendence and harmony with nature become possible. Viewers may passively watch the world's destruction, or become part of the story and change the future in a positive way.
  • Date
    May 23, 2017

    Primordial

    Hüseyin Mert Erverdi / Turkey
    independent
    www.merterverdi.com

    “Primordial” is a single-channel video which consists of 750 unique microscopic canvases. Each canvas was hand-painted with multitudes of acrylic dyes and then photographed under the microscope. The work is specifically designed to be experienced in an endless loop. In accordance with its title, “Primordial,” takes on the concepts of “existing” and “persisting” of the universe in general and all matter and life in particular prior to temporality. The sequential viewing facilitates the viewer to experience a sensation akin to an affective altered state of consciousness by using rapidly evolving and perpetually forming visual and auditory stimuli. “Primordial” uses the digitally-altered sound of the Vela Pulsar; a highly-magnetized neutron star that emits regular pulses of radio waves and other electromagnetic radiation with a period of 89 milliseconds. The sound design in the video corresponds to the radio-waves emitted by this particular Pulsar.
  • Date
    May 23, 2017

    ProteSonics

    Greg Giannis / Australia
    independent

    During the days of the uprising and protests in Cairo's Tahrir Square in 2011, I intercepted tweets that contained the word “Egypt”, using the twitter API. The words in the tweets were converted to sound using an undocumented feature of Google's translation service. The result is an audio-visual work where the words form a constellation and the audio slowly builds over time to create a soundscape resembling a room full of people chattering.
  • Date
    May 23, 2017

    terra nullius

    Patxi Araujo / Spain
    UPV/EHU
    www.patxiaraujo.com

    Nobody ever gets to heaven and nobody gets no land. Terra nullius is the “geological” activity of a software entity, in the disembodied and abstract nature of a computer system. This activity creates the variables of its orography, whose movement can be well-read in turn as sound variables. This micro/macro universe is observed/listened from the intimacy of an alien eye/ear that attends (without any intervention) to its natural evolution. Inside an infinite scale, a minimal, uninhabitable, and impossible landscape gets created and destroyed, thanks to the fragile balance between opposite forces.
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