“Los Venenos” Theater as a poly-perceptive experience

Andrea Marin Arcila / Colombia
Rabbit's Foot Theater Company
patadeconejo123@gmail.com

“Los Venenos” is an art-piece of collaborative and multidisciplinary work presented by the theater troop “Pata de Conejo” original from Manizales city in (Colombia), it is proposed as an experimentation lab in the field of performing arts; involving architectural concepts, space design, multimedia design, literature, sound design and life music performance, all to the construction of a mise-en-scène.

A set of layers, characters and paces consistent with the surrealistic wave is proposed through the conception of a free version of the namesake`tale “poisons” from Julio Cortázar, in which characters and narrative places find context in Colombia.

This art-piece aims for a hybrid setting in which perception is achieved by multiple ways of communication, as appointed by Martina Leeker: in “polyperceptive space”. “LOS VENENOS'” goal is the interaction with the viewers and their emotions. The stimuli that the stage offers form the visual, sound, expressive, narrative and scenic point of view, give a wide context which allows each individual to make particular readings of the piece according to his or her specific interest. This way new dynamics of communication, construction and perception are generated.

  • Date
    May 30, 2017

    our baby

    Jeremy Pouilloux / France
    La Generale de Production
    jeremy@lageneraledeproduction.com, http://lageneraledeproduction.com
    PXN, TIU

    A VR mini-series in 10 episodes. As you emerge from your mother's womb in a Paris hospital, you see the world and the world sees you for the first time. When you come face to face with your thirty-something parents (your mother is looking haggard after her labor, your father anxious and already wary), they see a physical defect affecting your face, one that will mark you forever. Will they be able to cope with this misfortune? Another life is just beginning for them, one of hell and love, one where they must master their distress and achieve a new equilibrium. Can they accept you as you are? Welcome to the world of a newborn infant.
  • Date
    May 30, 2017

    californium

    Marc Lustigman / France
    Darjeeling
    marc@darjeelingprod.com, http://www.darjeelingprod.com/
    PXN, TIU

    californium is a subjective search and exploration game inspired by the life and work of American science-fiction writer Philip K. Dick. You play as Elvin Green, a writer trapped in powerful, contradictory multiple realities. Guided by a mysterious being, will you find out what lies behind the pretenses? Explore the worlds of californium!
  • Date
    May 30, 2017

    Homo Machina 

    Marc Lustigman / France
    Darjeeling
    marc@darjeelingprod.com, http://www.darjeelingprod.com/
    CXN, TIU

    Homo Machina is a 2D exploration game inspired by Dr Fritz Kahn's iconic illustrations of the inner workings of the human body. The player navigates inside the industrial palace of the man-machine, solving puzzles along the way. This metaphorical journey within the extraordinary world of the human body allows the player to make sense of our inner biology with the help of Kahn's simple and evocative graphic system.
  • Date
    May 31, 2017

    wei or die

    Sara Brucker / France
    Resistance Films
    sarabrucker@resistancefilms.com, http://www.resistancefilms.com/
    PXN, TIU

    They had two days to get integrated. Two days out of sight. Everything should have remained secret. But a body was found. WEI OR DIE is a new kind of fiction, immersive and interactive, placing the web surfer at the heart of a hazing weekend that turns into a nightmare. Seazed by the police, every live image recorded by the students during the weekend is re-synchronized and arranged on a timeline. As the story unfolds, users are free to choose which footage they want to watch and to switch from one camera to another.
  • Date
    May 31, 2017

    Bike for a better world

    Esther Kwak / USA
    UC Davis
    ejkwak@ucdavis.edu, https://estherkwak.github.io/des157/

    Biking has multiple benefits for individuals' health and finances as well as for the environment and sustainability. My project is promoting bicycling generally, for recreation, for transportation, as well as for fun through a visually appealing, interactive interface. I hope that users will be able to learn more about biking data and then be able to make more informed decisions in the future.  
  • Date
    May 31, 2017

    Alien WebMD

    Daria Taback / USA
    MFA Student at UC Davis

    dptaback@ucdavis.edu, www.dariataback.com

    Alien WebMD is an Internet zine that visually expresses a collective consciousness about various topics, mediated through the unique and self-referential language and framework of the Internet, using illustrations, audio, gifs, memes, video, prose, popups, essays, and images collaged together. The zine further explores virtual renditions of real and imagined places as interpreted through the lens of DIY web technology, and invites a non-hierarchical exploration of interactive webpages.
  • Date
    May 31, 2017

    The Anthropocene Cookbook - Eating for our future survival

    Zane Cerpina / Norway
    cerpina.zane@gmail.com, www.bezane.net

    Humans have been cultivating animals and plants for more than 10,000 years. But we can no longer live of mother Earth's resources the same way as we did before. With the presence of the new geological epoch - the Anthropocene, it becomes evident that “the ecological catastrophe has already happened” (Morton). We have to adjust now if we want to survive. The important question for our near future is how to feed the soon-to-be 9 billion population.
  • Date
    May 31, 2017

    "Walking" expanded book

    Christian Felipe Lizarralde Gómez, María Griselda Gómez Fries, Camila A. Campos Quintana, David Moreno Galeano, Santiago Valencia / Colombia
    Univalle University
    cristian.lizarralde@correounivalle.edu.co, http://hiperlab.univalle.edu.co

    Creation Social Interface (ISC) is a doctoral research about the interactions between two knowledge interfaces: the community of the island of La Plata in Bahía Málaga, located in the Colombian Pacific of Valle del Cauca, and the Hipermedia Laboratory (HiperLab) of the Universidad del Calle (Colombia), with the purpose of designing collaborative artistic practices as a device for the conservation of the ancestral knowledges of the South Pacific of Colombia.
en_USEnglish