Follow The Void Live is an audiovisual journey that seeks to create worlds or dimensions that stimulate the dance of the senses from ambient sounds, glitch, break beat and synthwave. This project is the result of a process of research and creation that materializes from the composition, manipulation and adaptation of sonorous atmospheres for the creation of sounds and live images, these processes of creation pursue to provide the viewer an experience in which he can integrate with the act from synesthetic activations provided by the artist.
Bonnie Mitchell’s electronic art installations explore the concept of perception and altered emotive states via interactivity, immersion and audio/visual stimuli. Over the past 20 years she has developed a wide range of electronic interactive installations that have altered the participant’s sense of reality, time and place.
Jane Chang Mi / USA Honolulu Biennial, Pepperdine University, and UCSB [email protected]
Ancient Hawaiians named the estuary that feeds Pearl Harbor, Wai Momi, or the river of pearls. Oysters (Pinctada radiate) once flourished in the harbor. The shells were used as scrapers to make cloth and rope; they were also carved into fishhooks. The mother of pearl was valued for its iridescence, often used to make the eyes of the gods.
“Misunderstood: Duologue with a Broken Machine” explores the relationship between two imperfect entities: an algorithmic translator and a human reader. A North American actor reads aloud the text of a Polish citizenship form as translated on the fly by his overworked smartphone—he tries to make sense of what he is told to understand. Human and machine are seen to struggle in consummating an informational transaction.
This conference gives the account of an artistic process strongly influenced by an interest between the dialogue established from the past towards that of the future of Colombia. Focusing on this aspect, the artist explores the concept of medium, analyzing two pieces of his own, in order to emphasize their relationship with the concepts of device and memory.
HABITAT explores themes of development as both a solitary and communal process. Participants lie alone in a cocoon like structure, cut off from outside stimuli. The cocoon vibrates gently in response to biofeedback from its occupant, creating a nurturing sense of calmness when the occupant rests peacefully, and likewise responding with dissonance when the occupant is restless.
Interactive installation in immersive virtual reality: “Look at yourself” (“Olhe para você”)
Pablo Gobira - Antônio Mozelli - William Silva / Brazil Escola Guignard, Universidade do Estado de Minas Gerais
"Look at you" is an artistic installation in immersive virtual reality. Through the imprisonment of the eye within a human head simulated in a three-dimensional environment, we intend to investigate the relationship of sensoriality and its limits present in the dialogue with the representation of a human body in transformation and the lack of control before the corporal transformations.
The concept of soundscape was shaped by Murray Schafer in late 60's, describing it as the grouping of every audible sound surrounding us. Schafer conjoined the words Sound and Landscape, creating not only a new concept that would transcend to nowadays, but also an autonomous subject of study linked precisely to the characterization of spaces by their sound environment, allowing us to know them through what they reveal to us.
The construction processes of artistic pieces are at a crossroad. The fact that artistic production is unlimited in terms of blending techniques, theories and knowledge; intersecting areas and disciplines that do not recognize boundaries between them; methodological proposals; eclecticisms of methods and models that adapt to the context and the construction of reality itself; materials and multiplicity of the same ones that the technology has built for us to use them, have made that, within the current art system, that responds to a market model, we have to rethink how to think the production processes of artistic pieces.