Using Animated Vectors to Generate 3D Models from 2D Shapes
Jennifer Weiler / USA
Arizona State University
The focus of this research is to explore an alternative means of computer animation by allowing two dimensional vector models to be viewed with directional variations. By doing this, the ani- mated model is composed of 2D shapes but can be viewed from multiple angles like a 3D object without having the structural limitations and complex rendering of a 3D mesh.