Integration of analog 3D techniques in digital processes for the development of independent video games
Regarding video games, it is very easy to recognize digital 3D in the development of most of the games on the market, this leadership was gained from the nineties, with the so-called fifth generation of consoles, the technological advances of the moment such as CDs. -ROM, (Solo, 2018) allowed the exploration of a new technique, digital 3d, which has been improving along with technological advances and has become the standard for large companies that reach a massive commercial public. This does not mean that it is the only way to make a video game, there are "indie games" or independent games, which are developed by small groups of people and this independence is seen in three aspects; financing, which is usually through crowdfunding platforms such as Kickstarter; creativity, which implies that their ideas are not limited by anyone, which makes this medium characterized by having a high rate of experimentation, and finally its distribution, which has been facilitated from platforms such as STEAM, in which, any developer can distribute their game without the need for intermediaries.
And it is in this niche with properties of experimentation, on which this research is based, which seeks to test the integration of an analogous technique such as stop motion as visual aesthetics, with the programming and development processes of videogames in front of some users. Quantitatively and through analysis of case studies, to evaluate if this analog-digital union has a relevant value in the face of the user experience that makes it stand out compared to videogames in this same niche, analyzing if the characteristics of this technique of animation, and the way in which it can enter to interact with the socio-culturally established signs, allowing their reinterpretation during the game experience, are enough to allow a type of game with these characteristics to stand out from others of its kind. independent niche.
Author: Laura Julieth Moncada Aldana.
Institutional affiliation: Jorge Tadeo Lozano University.