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      • Fecha
        2 June, 2017

        Bag-Bug: Adaptive Horizontal Transfer

        Clarissa Ribeiro / Brazil
        CrossLab,University of Fortaleza
        Paper
        http://www.clarissaribeiro.com
        Integrating biological data and phenomenon in the creative process, and proposing a transversal reflection considering the sub- themes for ISEA 2017, “Bag-Bug: Adaptive Horizontal Transfer” is an invitation to reflect on the intersections between biocreation and heritage from a cross-scale perspective. Beyond media, does bioart have the capacity to preserve heritage? The ongoing project is a tribute to the Brazilian artist Helio Oiticica’s work “B50 Bólide Saco 2 'Olfático' (1967; plastic, and coffee)”, consisting of a series of apparatus designed as ‘performatic-lab-experiments’ exploring genetic information horizontal transfers due to the eventual molecular scale superficial contamina- tions/transferences. Customized sleeping bags made of plastic, coffee beans and electronics (sensors, microcontroller and displays) – and the whole body of someone from the audience gets involved in a cross-scale conversation that can potentially con- sists in a “Horizontal Gene Transfer Session (HGTS)”!
      • Fecha
        2 June, 2017

        Politics of HCI and the User-Programmer Continum

        Tomas Laurenzo / Uruguay
        SCM
        Paper

        In this paper, we propose characterising Human-Computer Interaction (HCI) as a negotiation between a specific design and its context of use. We then argue that HCI design is a political activity, and that the classification between users and programmers it commonly uses reflects a political stance, deeply rooted in its socio-political context. Finally, we propose that HCI can take inspiration from new media art’s subversive appropriation of technological knowledge.
      • Fecha
        2 June, 2017

        SOPRO (THE BLOW)

        Milton Sogabe / Brazil
        Instituto de Artes da Univ Estadual Paulista
        Paper

        This paper talks about “Sopro” (The Blow), an interactive work energized by the public through the force created by their blowing on a propeller. This art proposal is based on the use of a simple technological system, a poetics of the blow and on primordial scientific principles. The system present in the work aligns itself with current energy and sustainability issues, inserting them in the context of art-technology, and post-digital thinking.
      • Fecha
        2 June, 2017

        Preservation of material and immaterial heritage through interactive and collaborative artistic interventions

        Andreia Oliveira, Felix Palazuelos, Hermes Hildebrand and Tatiana Guerche / Brazil
        Federal University of Santa Maria, Federal University of Rio Grande do Sul, State University of Sao Paulo
        Paper
        http://labinter.com.br

        The present article elaborates on the preservation of material and immaterial heritage through the production of community-based artistic propositions in Media Art in order to activate the discursive and enunciative potential of blighted urban neighbourhoods rendered invisible. We consider the media art project Rede_em_Rede 2015/2016 (Network_in_Network 2015/2016) based on the concepts of the territory in Gilles Deleuze and Felix Guattari and the actor network theory developed by Bruno Latour.
      • Fecha
        2 June, 2017

        Valuably Unsought: Systems for Digital Serendipity

        Ricardo Melo and Miguel Carvalhais / Portugal
        ID+ / Faculdade de Belas Artes, Universidade do Porto, INESC TEC / Faculty of Fine Arts, University of Porto
        Paper
        http://www.carvalhais.org

        Contemporary interaction with media is mediated through a plethora of digital systems, conditioning said interaction to the experiences that these systems anticipate and limiting the potential of the medium for surprise and serendipity. Through a literature-review and system analysis, we assert the value of serendipity in our digital interactions, arguing the necessity of a distinction between Natural and Artificial Serendipity, while establishing key areas of action of serendipitous systems: Information Encountering, Experience, Collaboration, Creativity and X. We identify specific systems within each of these key areas, as well as their methods and mechanics for achieving Artificial Serendipity in the Digital Medium.
      • Fecha
        2 June, 2017

        And the earth sighed: A case study

        Julianne Pierce, Josephine Starrs and Leon Cmielewski / Australia
        Art Engineers, University of Sydney, Western Sydney University
        Paper
        http://juliannepierce.com, http://josephinestarrs.com, http://starrscmielewski.com

        A tipping point is a critical threshold at which a tiny change can dramatically alter the state of development of a system tipping past a point of no return. Exploring these thresholds through artworks provides an experience for the audience that encourages engagement and contemplation on the catastrophic effects of climate change. Human beings form bonds with the landscape in which they live, but losing a surrounding landscape while we still live in that same place creates a form of homesickness for which we had no word until recently. A new term was coined by Australian philosopher Glenn Albrecht (2005) after interviewing citizens living in farming areas surrounded by encroaching coalmines.
      • Fecha
        2 June, 2017

        Weeping Bamboo: Resonances from Within – Exploring Indigenous Memory

        Andreas Kratky and Juri Hwang / USA
        University of Southern California
        Paper
        http://www.andreaskratky.com, http://www.jurihwang.com

        Weeping Bamboo: Resonances from Within is an exploration of new forms of communicating and preserving indigenous forms of oral culture. It is a locational sound art piece offering a site- specific, reactive soundscape that is experienced in public at the Plaza de Bolívar of Manizales, Colombia. The project builds on the notion of resonance, the correlated vibration of bodies, to transmit sonic, tactile, and gestural experiences.
      • Fecha
        2 June, 2017

        Visualization of Climate Change in Internet

        Rodrigo Rosales González and Ana Carolina Robles Salvador / Mexico
        Universidad Autónoma Metropolitana
        Paper
        http://www.uam.mx

        The Climate Change is a concept (CC) that has been changing in order determined by the incorporation of new knowledge and scientist evidence around it. Looking for effects mitigation in quality of human beings several efforts at an international cooperation scale have been made specially within the United Nations agenda. From the communication point of view, in Internet circulate many documents, pictures, drawings, infographics and simulations that represent such a problem in different grades of complexities in its accessibility.
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