The gallery of flavors is a soundscape that portrays the day to day in the kitchens of the central pavilion and basement of the Mercado de Manizales square. The 3 kitchens listened to have two points in common: They are all managed by women who day by day build a food tradition in the city from their peasant origin, all kinds of strata come together to eat. In other words, in the city gallery, the kitchens represent social and family micro-dynamics that are visible to all, unlike large restaurants where cooks and diners are separated.
It gives us a perspective of those places which contribute in one way or another to the development of society, this sound project is carried out from a tour of different parts of the city, a city that few of us perceive through daily life, but if we pause we can discover different sonorities that can hatch into polyphonies.
In this talk, Asher will discuss the current landscape of new media and how the present and immediate future will demand more interdisciplinary and collaborative approaches. Asher will also give examples of an incubator program that the Hyphen Hub participates in in New York, dedicated to supporting innovation, collaboration and entrepreneurship through art, design and technology. Programs like this are creative ecosystems that foster cultural value, not just capital value, bringing together professionals who push boundaries and invent new forms and seek new models in fields as varied as music, interactive art, arts scenic, design. Hyphen Hub collaborates with leading museums, arts organizations, technology companies, universities, city governments, and international government institutions.
EChO is a project that focuses on how the media arts can help find answers to the challenging and complex problems of the planetary environmental crisis. It seeks to understand how art can serve to build essential links between the sciences, the humanities, activism, and the definition of public policies. EChO proposes to create a public online database dedicated to electronic art projects that focus on environmental issues. It also adds the opportunity of a virtual meeting point that facilitates communication between potential actors who can help build "positive social changes." It has an openly proactive orientation, and seeks to generate knowledge that can be used to inspire and enable collective action, connecting (electronic) art projects with science, new technologies, mathematics, engineering, and the humanities.
The 4th Industrial Revolution expresses the contemporary scope of the objectification of nature and work. Human society develops new forms of creativity and communication, at the same time that it unleashes many other contradictions within itself and with external nature. Understanding the tendencies of this process is vital for a policy guided by a critical humanism.
Today we live in a complex society. New media such as next-generation computers, smartphones, tablets, and consoles are increasingly present in our private and public lives. These changes are revolutionizing our environment, customs and the way we communicate. The notion of "media" is commonly related to the devices or tools that surround us, they are often still analyzed with a deterministic approach. The practice of artists, however, questions the idea of a linear evolution of cinema and the media. Without prejudicial interest in the difference between new and old media, artists will mix the images, sounds and processes of different media, coherently renewing concepts of evolution, giving rise to a new vitality in the development of film and media (Krauss , Brian Arthur, Gould). As Oliver Grau stated, “For more than 50 years, media art has combined the latest technologies with the big questions of our time: artists have critically observed visions of the life sciences and projections on artificial life, The utopias of neuroscience, robotics and cyborgs", thus rethinking the concept of "medium". Italy has been one of the leading countries in this context.