• Date
        June 6, 2017

        alex cardona

        Demanding

        Systems Engineer from the University of Caldas with 6 years of experience in the industry. Video game director at CDI Games (Ariadnacg). 3D generalist and game designer. Programmer in game engines, such as Blender Game Engine, Unity3D Game Engine, Unreal Game Engine. Loop creator and audio effects for video games. Video game experience for smartwatch (Samsung Gear S2) on Tizen. Arduino-type microcontroller programmer.
      • Date
        June 6, 2017

        andres vargas

        Demanding
        andres.vargas@ariadnacg.com
        Systems Engineer certified in Innovation Management (Tecnnova) and certified in IT Camp negotiation methodology (BDGuidance). Innovation Director at Ariadna Communications Group. Specialist in innovation management and research management.
      • Date
        June 7, 2017

        Reactive Landscapes

        hicham Berrada / France
        Colombia-France Year

        A reactant is a substance that produces a chemical reaction when it interacts with another. The result is a product with different characteristics and properties. The reagents are the basis for many activities related to applied sciences and, on many occasions, they are used to detect or separate certain elements. They are classified according to their purity or their specific use: reagents for analysis that are of lower purity, very pure and special used for analysis techniques. Hicham Berrada has transferred its use to the field of art, displacing it from science and technology to a visual sphere, where experimentation becomes the center of the work, devoid of hypotheses to verify or substances to reveal. The scientific knowledge that Berrada applies in his visual experiments is naturally tied to his artistic practice, in the same way that a painter is involved with supports, pigments and binders.
      • Date
        June 8, 2017

        antoine gonot 

        France
        Guests Year Colombia - France

        Since 2012, Diego Ortiz and Antoine Gonot have been working together to create artistic works and interactive devices, questioning the relationship between space and mobility for fiction writing. In addition to their artistic work, they also carry out a theoretical research work on transmedia writing from the point of view of visual and audio immersion as well as the development of experience design tools.
      • Date
        June 8, 2017

        Late Speculation

        Noémi Schipfer, Takami Nakamoto / France
        Nonotak Studio
        www.nonotak.com/
         
      • Date
        June 8, 2017

        Zero Point Two

        Noémi Schipfer, Takami Nakamoto / France
        Nonotak Studio
        www.nonotak.com/
      • Date
        June 9, 2017

        RGB|Gate

        Cem Çakmak / Turkey
        Rensselaer Polytechnic Institute

        RGB|Gate is an audiovisual installation utilizing the perceptual difference between the human eye and digital cameras. Using “super high-frequency lighting”, transparent crystals are illuminated with seemingly white and stable light, but when observed with a camera, a color composition is revealed. Using additive mixing, selected combinations of colors are turned on and off thousands of times every second, yielding a static white light when observed with the naked eye. Seen through a digital camera, however, due to lower frame rate and image rendering, the hidden combinations are revealed as kinetic bands of color. Running the digital image through software, the detected colors are further interpreted as sonic events and diffused in a stereo field, generating a "hidden" composition sourced out of light itself.
      • Date
        June 9, 2017

        Creatures Such As We

        Byron Rich and John Wenskovitch

        Creatures Such As We is an installation designed to ensure that the mistakes of Western colonization are not repeated as humanity ventures beyond the confines of our planet. By superimposing the latitudinal and longitudinal coordinates of Mars on Earth and placing democratized augmented reality monuments at coordinates corresponding to the landing sites of these spacecraft, Creatures Such As We strive to present a hopeful vision of interplanetary exploration as a force of good.
      en_USEnglish