• Date
      May 31, 2017

      Temple City

      Natalia Lopez Lombo / Colombia
      adoratimosarium@gmail.com

      This piece is a musical dance that documents the sounds of the principal churches in Manizales: the rituals, the spaces, the whispers, the prayers, the bells, the dialogues between people and the traditions within these places that are holy and syncretic in nature and which contrast against the busy streets of the city, the market, 23rd Avenue, downtown etc. The city becomes a sacred place with the smell of incense and the sound of bells; people carry out rituals in their workplace, when they buy their lunch, when they walk through the streets, making that which is sacred our daily life itself.
    • Date
      May 31, 2017

      MaCana, Graphic and Sound Manifestation of the Compartments of a Coffee Man

      Jorge Tamayo, Jorge Gonzales
      hello@jorgetamayo.com, jorgeghtuba@gmail.com

      Mr. Reinel works every day of the week planting coffee, potatoes, cassava and cabbage; at strenuous schedules ranging from 4 am to 6 pm, until daylight allows from Monday to Saturday. But Sunday is the special day, the most anticipated, is fair day when Mr. Reinel will sell his production, he will go to the church with his family and then he will pass all afternoon until dawn in the bar La MaCana, where he will spend all produced of the week... On Monday everything starts again.
    • Date
      May 31, 2017

      Wake Vortex: Orthogonal Scanning of Digital Artifacts

      Dejan Grba / Serbia
      New Media, Faculty of Fine Arts, University of the Arts in Belgrade; Digital Art PhD Program, Interdisciplinary Studies, University of the Arts in Belgrade
      dejan.grba@gmail.com

      Wake Vortex is an ongoing series of generative videos and images built around the idea that digital raster image can be treated as a three-dimensional object and viewed not just frontally but also from any other side. This process can be understood as line-scanning of digital imagery. Viewed orthogonally from the side, the image is perceived as a one-pixel wide line, while orthogonal scanning of a stacked set of video frames creates a new set of images which can be animated, and certain combinations of source materials and scanning sides/directions produces interesting results.
    • Date
      May 31, 2017

      The Application of Embodied Cognition to Haptic Devices for Mental Well-Being

      Sophia Brueckner / USA
      University of Michigan-Ann Arbor

      sbrueckner@gmail.com

      "An empathy box is the most personal possession you have. It's an extension of your body; it's the way you touch other humans, it's the way you stop being alone."

      "I had hold of the handles of the box today and it overwhelmed my depression a little...I felt everyone else, all over the world, who had fused at the same time."
      –Philip K. Dick, Do Androids Dream of Electric Sheep?

      In Dick's novel, thousands of anonymous people connect haptically and emotionally through their empathy boxes in a lonely world. Inspired by the story, the Empathy Box and Empathy Amulet are two networked devices that connect many anonymous people through shared warmth.
    • Date
      May 31, 2017

      De/Composing

      Tiffany Renée Sánchez, Jinsil Hwaryoung Seo / USA
      Texas A&M University
      tiffany.sanchez.tamu@gmail.com, hwaryoung@tamu.edu

      Societies across the globe seem intent on moving technologically forward while increasingly synthesizing urban life, as if the only way to move forward is to leave all else behind. However, we are not predetermined to continue down this path. We do not need to abandon Nature or our natural selves in pursuit of progress. Rather, we may seek to preserve our bodily experiences and evolve through our emerging technologies.
    • Date
      May 31, 2017

      BCI audiovisual applications: An introduction

      Victor Hugo Castro, Sergio Florez, Hector Fabio Torres / Colombia
      Sonorous and Visual Environment Group, University of Caldas
      victorhcastrolondon@gmail.com, sfvsound@gmail.com, hectorfabiotorres@gmail.com, entornosonorovisual@gmail.com

      Brain activity has always been a scientific subject of interest to understand how the human beings behave or interact with others and with themselves, expressing their feelings in response to what affects them and the space surrounding them. A Brain Computer Interface (BCI) then, has been a big technological advance to measure the electric activity of the brain and it has become the main instrument to obtain relevant information to truly measure the behavior of the waves which are equivalent to both cognitive and non -cognitive states of the human being. BCI, as an instrument to obtain information in real-time could then be used to communicate the measured data with external devices, in this case with multimedia software and audiovisual applications in order to expand the creative boundaries of what historically has been made in the field of joining science and art. The goal of this artistic talk is to show a brain computer interface as a tool to generate several artistic expressions.
    • Date
      May 31, 2017

      Materializing a more-than-human Internet of Things

      Birgit Bachler / New Zealand
      Victoria University of Wellington
      birgit.bachler@vuw.ac.nz

      “Materializing a more-than-human Internet of Things” is the PhD research of media artist and designer Birgit Bachler at the school of design, Victoria University of Wellington.

      While the buzz term 'Internet of Things' has mainly developed around human, market and technology driven concerns, this research experiments with methods for creatively engaging the often marginalized and unheard voices of more-than-human communities around local wellington urban waterways as stakeholders and co-designer of an Internet of Things.
    • Date
      May 31, 2017

      Multisensory interaction, medial arts and education. Prototypes to accelerate processes of appropriation in biotechnology About the question How do artists integrate data and the biological phenomenon in the creative process?

      Juliana Grisales Naranjo / Colombia
      Center for Bioinformatics and Computational Biology of Colombia BIOS, University of Caldas
      julianagrisalesn@gmail.com

      Biotechnology is recognized today in the world as an emerging science that seeks to apply computational tools to collect, organize, analyze, manipulate, present and share biological information [5]. Nowadays, it is stated that bioinformatics and computational biology correspond to the set of sciences with greater projection in the acquisition of scientific knowledge [6], which will bring with it and at world level, a crucial change in biological research 7. 
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