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      • Fecha
        31 mayo, 2017

        Temple City

        Natalia López Lombo / Colombia
        adoratamimosarium@gmail.com

        This piece is a musical dance that documents the sounds of the principal churches in Manizales: the rituals, the spaces, the whispers, the prayers, the bells, the dialogues between people and the traditions within these places that are holy and syncretic in nature and which contrast against the busy streets of the city, the market, 23rd Avenue, downtown etc. The city becomes a sacred place with the smell of incense and the sound of bells; people carry out rituals in their workplace, when they buy their lunch, when they walk through the streets, making that which is sacred our daily life itself.
      • Fecha
        31 mayo, 2017

        MaCana, Graphic and Sound Manifestation of the Compartments of a Coffee Man

        Jorge Tamayo, Jorge Gonzales
        hola@jorgetamayo.com, jorgeghtuba@gmail.com

        Mr. Reinel works every day of the week planting coffee, potatoes, cassava and cabbage; at strenuous schedules ranging from 4 am to 6 pm, until daylight allows from Monday to Saturday. But Sunday is the special day, the most anticipated, is fair day when Mr. Reinel will sell his production, he will go to the church with his family and then he will pass all afternoon until dawn in the bar La MaCana, where he will spend all produced of the week ... On Monday everything starts again.
      • Fecha
        31 mayo, 2017

        Wake Vortex: Orthogonal Scanning of Digital Artefacts

        Dejan Grba / Serbia
        New Media, Faculty of Fine Arts, University of the Arts in Belgrade; Digital Art PhD Program, Interdisciplinary Studies, University of the Arts in Belgrade
        dejan.grba@gmail.com

        Wake Vortex is an ongoing series of generative videos and images built around the idea that digital raster image can be treated as a three-dimensional object and viewed not just frontally but also from any other side. This process can be understood as line-scanning of digital imagery. Viewed orthogonally from the side, the image is perceived as a one-pixel wide line, while orthogonal scanning of a stacked set of video frames creates a new set of images which can be animated, and certain combinations of source materials and scanning sides/directions produce interesting results.
      • Fecha
        31 mayo, 2017

        The Application of Embodied Cognition to Haptic Devices for Mental Well-Being

        Sophia Brueckner / USA
        University of Michigan - Ann Arbor

        sbrueckner@gmail.com

        "An empathy box is the most personal possession you have. It's an extension of your body; it's the way you touch other humans, it's the way you stop being alone."

        "I had hold of the handles of the box today and it overcame my depression a little...I felt everyone else, all over the world, who had fused at the same time."
        – Philip K. Dick, Do Androids Dream of Electric Sheep?

        In Dick’s novel, thousands of anonymous people connect haptically and emotionally through their empathy boxes in a lonely world. Inspired by the story, the Empathy Box and Empathy Amulet are two networked devices that connect many anonymous people through shared warmth.
      • Fecha
        31 mayo, 2017

        De/Composing

        Tiffany Renée Sánchez, Jinsil Hwaryoung Seo / USA
        Texas A&M University
        tiffany.sanchez.tamu@gmail.com, hwaryoung@tamu.edu

        Societies across the globe seem intent on moving technologically forward while increasingly synthesizing urban life, as if the only way to move forward is to leave all else behind. However, we are not predetermined to continue down this path. We do not need to abandon Nature or our natural selves in pursuit of progress. Rather, we may seek to preserve our bodily experiences and evolve through our emerging technologies.
      • Fecha
        31 mayo, 2017

        BCI audiovisual applications: An introduction

        Victor Hugo Castro, Sergio Florez, Hector Fabio Torres / Colombia
        Sonorous and Visual Environment Group, University of Caldas
        victorhcastrolondon@gmail.com, sfvsound@gmail.com, hectorfabiotorres@gmail.com, entornosonorovisual@gmail.com

        Brain activity has been always a scientific subject of interest to understand how the human beings behave or interact with others and with themselves, expressing their feelings in response to what affects them and the space surrounding them. A Brain Computer Interface (BCI) then, has been a big technologic advance to measure the electric activity of the brain and it has become the main instrument to obtain relevant information to truly measure the behavior of the waves which are equivalent to both cognitive and non-cognitive states of the human being. BCI, as an instrument to obtain information in real-time could be used then to communicate the measured data with external devices, in this case with multimedia software and audiovisual applications in order to expand the creative boundaries of what historically has been made in the field of joining science and art. The goal of this artistic talk is to show a brain computer interface as a tool to generate several artistic expressions.
      • Fecha
        31 mayo, 2017

        Materializing a more-than-human Internet of Things

        Birgit Bachler / New Zealand
        Victoria University of Wellington
        birgit.bachler@vuw.ac.nz

        “Materializing a more-than-human Internet of Things” is the PhD research of media artist and designer Birgit Bachler at the school of design, Victoria University of Wellington.

        While the buzz term ‘Internet of Things’ has mainly developed around human, market and technology driven concerns, this research experiments with methods for creatively engaging the often marginalized and unheard voices of more-than-human communities around local Wellington urban waterways as stakeholders and co-designer of an Internet of Things.
      • Fecha
        31 mayo, 2017

        Multisensory interaction, medial arts and education. Prototypes to accelerate processes of appropriation in biotechnology About the question How do artists integrate data and the biological phenomenon in the creative process?

        Juliana Grisales Naranjo / Colombia
        Center for Bioinformatics and Computational Biology of Colombia BIOS, University of Caldas
        julianagrisalesn@gmail.com

        Biotechnology is recognized today in the world as an emerging science that seeks to apply computational tools to collect, organize, analyze, manipulate, present and share biological information [5]. Nowdays, it is stated that bioinformatics and computational biology correspond to the set of sciences with greater projection in the acquisition of scientific knowledge [6], which will bring with it and at world level, a crucial change in biological research 7.