• Date
      May 7, 2018

      Trilogy of the Conquest: Tupac-Amauta. first song (1997) Gramsciategui. Second Cry (1999) The End of Death or Triumph (2003)

       
      Gianni Toti
      Italy
      Presented by the Embassy of Italy and the Italian Institute of Culture
       

      Full of layers of meaning, the words of the artist. Gianni Toti is a master of Italian literature and cinema who, in his sixty-year career, has been able to cross the arts in a futuristic way: from poetry to painting, from graphics to words, from cinema to electronic images. , from the analogical to the numerical world.

    • Date
      May 7, 2018

      Bonotto poem

       
      Giovanni Fontana
      Italy
      Presented by the Embassy of Italy and the Italian Institute of Culture
       

      Poema Bonotto (Italy 2016') is not simply "a video", as it is currently said: it is a video opera, a work by an artist that was made at the intersection between art (with technical competence and expressive sensitivity) and electronic audiovisual language. , generated by computer (the "digital", the numerical sound-image) and the "off-camera" voice of Fontana, his acoustic art, his sound interpretation, his concrete poetry, his rhythmic musicality and, therefore, almost sensual .

    • Date
      May 7, 2018

      Digital Manufacturing: Imagination, technology and ecology

      Jakob Kudsk Steensen / Denmark - USA
      www.jakobsteensen.squarespace.com
      Presented by Hyphen Hub, NY

      Jakob Kudsk Steensen is a New York-based Danish artist and art director specializing in real-time simulations of ecosystems displayed as video installations and virtual reality. Through his practice, Steensen is concerned with how imagination, technology, and ecology intertwine. He develops futuristic virtual simulations of existing landscapes in the real world with the aim of generating new types of ecological consciousness. To develop his work, Steensen ventures on intense excursions where he collects organic material and photographs plants, rocks and sediments. Inspired by ecology-oriented science fiction and conversations with biologists and ethnographers, he turns source material collected in the field into imaginative virtual worlds that my anthropomorphic creatures inhabit.
    • Date
      May 7, 2018

      Interconnected Experiences in the City

      Natalia Rivera Medina & Juan Diego Rivera Ramos / Colombia
      www.rggtrn.github.io/


      Contrary to the image of a static body, to which it seems that the innumerable technological developments - above all those of information and communication - are leading us, the design of experiences can appropriate interconnected environments and create much more dynamic relationships with our new technologies. These will be experiences that demand more from their users, that keep them in constant movement and action, that take into account their physical, biological, psychological, social and emotional conditions, and that help them better explore, recognize and appropriate their environments. Physicists, your city. The interconnected experiences workshop is a space for analysis, discussion and creation around the most current information and communication technologies, and their interactions, such as augmented and mixed reality, surfaces and materials with the capacity to project information, and projection three dimensional As a result of the workshop, various urban interventions will be created using data transfer by Near Field Communication or NFC (Near Field Communication), augmented reality and geolocation.
    • Date
      May 7, 2018

      Soundscape: rediscovering urban spaces

      Alejandro Brianza / National University of Lanús – Scaffolding / Argentina
      www.alejandrobrianza.com
       

      What do those places in the city that we usually inhabit hide? Can we rediscover them through reflection? Let's rediscover Manizales, but from listening. The soundscape concept –soundscape– was shaped by Murray Schaffer at the end of the 60's, defined as the set of everything that sounds and surrounds us. In this workshop we are going to learn to listen, understand, discuss and explore the expression potential of urban soundscapes, their relationship with heritage, cultural practices and traditions, opening the doors to field recording, which also today Today it is possible from almost any mobile device. It is not necessary for those interested to have previous experience or technological resources other than a mobile phone, although the contributions that attendees want to bring to the workshop, such as cameras, computers, portable recorders, headphones and microphones, are welcome, since they will enhance the work and the joint learning.

    • Date
      May 7, 2018

      Community Online Experimental Radio Production Workshop. Recording, editing, expedition and urban intervention with Mobile Transmission Car (walking radio)

      Gerardo Della Vecchia, Bernardo Piñero and Daniel Cruz / Chile - Argentina
      www.surofona.org


      Field recording experiences, interviews, recording geolects, and soundscapes will be guided as means of reflection on the community, its culture, and the environment. An Object Rescue Expedition and a Sound Rescue Expedition (stories, stories, landscapes) will be developed as sound wealth of the city to incorporate into the urban intervention device "Mobile Transmission Car". The connection and assembly of hardware and software for urban intervention with the aforementioned "Carro Móvil Transmisiones" (walking radio) will be addressed, carrying out with it online broadcast in real time and its subsequent storage and dissemination via podcast. Within the framework of the project "Surófona - Latin American Radio Online of Electronic Arts".
    • Date
      May 7, 2018

      CineVivo

      Esteban Betancur – Jessica Rodríguez / Colombia – Mexico
      www.alejandrobrianza.com
       

      What do those places in the city that we usually inhabit hide? Can we rediscover them through reflection? Let's rediscover Manizales, but from listening. The soundscape concept –soundscape– was shaped by Murray Schaffer at the end of the 60's, defined as the set of everything that sounds and surrounds us. In this workshop we are going to learn to listen, understand, discuss and explore the expression potential of urban soundscapes, their relationship with heritage, cultural practices and traditions, opening the doors to field recording, which also today Today it is possible from almost any mobile device. It is not necessary for those interested to have previous experience or technological resources other than a mobile phone, although the contributions that attendees want to bring to the workshop, such as cameras, computers, portable recorders, headphones and microphones, are welcome, since they will enhance the work and the joint learning.

    • Date
      May 7, 2018

      the time machine

      Daniel Mayorquin / Colombia



      La máquina del tiempo is a workshop-laboratory with which it is proposed to make an approach and recognition in a practical way to different concepts and basic components widely used in electronics, which will be used to carry out practices in design and creation of electronic objects encouraged by the particular interests of the attendees. For this practice, the 555 chip has been chosen and it is for this that the workshop-laboratory is named, since it is a timer that, articulated with other components, makes a time marking machine, since it emits a frequency of binary behavior that can be configured depending on the components installed in the circuit, this frequency can be manifested in a periodic effect of lighting, sound and movement.
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